Michael Tuck

Bio: I live in Toronto.

 

Game Design

Leviathan
Play as the god of an evolving society.

City 27
A single-player map for Half-Life 2: Episode Two.

 

Data Viz and Analysis

easy_torch Simplified PyTorch facade (wrapper) for quickly making feed-forward and convolutional neural networks using PyTorch with CUDA.

erosion_flow A QGIS plugin providing processing algorithms for erosion analysis on DEMs (digital elevation models) using the RUSLE and USPED models.

GitHub

Tableau Public

 

Research and Writing

Nothern Ontario's Agricultural Potential Interactive map and data visualization of soil quality in Ontario's "clay belt".

Creation, Crisis and Iconoclasm: Complex Societies at the Edge of Chaos (PDF)
A research paper (draft) on the stability and evolution of complex societies in an out-of-equilibrium universe, where ideas cascade from agent to agent with the oscillating flux of self-organized criticality (SOC). The agent-based model within is the base for Leviathan.

Someday in the Everywhere Rhythm

 

Illustration and Comics

Old stuff: Behance and Instagram

 

Contact

contact@michaeltuck.com